Games & interactions

Seven playable interactions, one promise: the visitor earns the offer. Games routinely double the opt-in rate of a plain form, and every outcome is decided server-side, so odds stay private and results can't be gamed.

Animated spin-to-win wheel spinning and landing on 10% off, then advancing to the email step
Spin-to-win on a storefront: wind-up, spin, land, advance.

How outcomes work (and why they're fair)

All games share four inspector controls: Wait after result (the pause before advancing), Celebrate (confetti), an easing choice, and the prize list.

The lineup

Spin to win preview
Spin to win
Scratch off preview
Scratch off
Plinko preview
Plinko
Slot machine preview
Slot machine
Pick a card preview
Pick a card
Mystery box preview
Mystery box / doors
Mini quiz preview
Mini quiz
Yes/No micro-commitment preview
Yes / No

Spin to win

Single draw. The prize wheel. Each slice is a prize row; in the wizard, slice 1 always wins.

Scratch off

Animated scratch-off: foil scratched away to reveal 10% off
Coverage-based reveal: cross the threshold and the rest clears itself.

Deterministic: every player reveals the same prize, which keeps the moment magical and the offer predictable.

Want scratch over arbitrary content (an image, a code, a whole layout)? Use the Scratch cover element instead.

Plinko

Single draw. A ball bounces down pegs into a prize bucket.

Slot machine

Single draw. Reels spin and line up on the payline. Symbols can be glyphs or images, and a symbol can be marked a losing spin for near-miss drama.

Pick a card

Multi-prize: the one game that issues a set of rewards. Cards on a table; each flip reveals a prize. Limiting flips below the card count leaves prizes face-down: visible, almost-won, excellent motivation.

Pick a door / Mystery box

Single draw. Doors (or boxes) hide prizes; the tap is ceremony, the draw is weighted. Optionally open the other doors after the pick to show what was behind them.

Mini quiz & Yes/No

Not games of chance, but openers in the same family:

TipThe teaser button can advertise the game before it's even opened: an animated mini wheel or scratch shimmer rides the button when your first step leads with a game. See game tease.